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Debugger implementation

#1 by bogachevx ( deleted ) , Wed Jan 22, 2020 11:33 am

Is it possible to implement debugger for motion and PC programs?
It will be very helpful if it will be possible to see in debugger window variable values and perform step-by-step operations directly from KIDE or using Teach Pendant


RE: Debugger implementation

#2 by cquante , Sat Jan 25, 2020 9:20 am

Welcome to the forum and thank you for your suggestion!

Debugging is a very interesting task, but it has to be supported by the executing environment (the robots controller in our case). AFAIK there's no official firmware to support debugging from robot side. If this feature will be released, we'll try to implement the debugging on K-IDE side.

Christian Quante
Project Support & Development
Technical Department

Kawasaki Robotics GmbH
Rheiner Landstrasse 195A • 49078 Osnabrück

Posts: 281
Date registered 12.20.2019


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